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Talented multi-disciplinary designer who has the engineering mind of an architect plus the creative spirit of an artist. As a licensed architect, he has used his ingenuity to create award winning designs of our built environment. And as an artist, his installations which experiment with new ways for people to interact with digital technology have been recognized by various organizations and media. Currently as a software developer, Harold designs and builds mobile apps and AR/VR experiences by combining his architectural sense, engineering skills, and artistic vision.




Fiesta Frenzy










99 Martians






Parsons School of Design



Hudson Pier Design Competition, Chelsea Stratus Tower, Fresh Cuts Barber Shop, Inteum Headquarters, Resort Developments, Capital Improvements




FlexCharging, Redmond, Washington

UI Developer (August 2021 - Present)

  • Lead design team in improving user experience of FlexCharging, an EV smart charging app.

  • Conduct usability tests, study user feedback, and prototype iterations of UI changes.

  • Analyze EV charging data to formulate visualization and craft an intuitive interface.

  • Prioritize implementing new UI features while simultaneously maintaining existing UI functionality.

  • Collaborate with backend developers for optimization of frontend success.

XRD, Kirkland, Washington

Freelance Designer (July 2017 - Present)

  • Research XR technology, ideate new concepts, and build working prototypes using industry standard tools including Unity, C#, Blender, and Adobe Audition.

  • Teach NYU Tandon School of Engineering’s “Professional Certificate in AR-VR Development and 3D Graphics” course as a Program Leader.

  • Lead developer of “cAReconnect”, an AR homecare room planning app, which was a winner of the “Immersive Healthcare Hackathon”.

TerraReality, Bellevue, Washington

App Developer (April 2018 - July 2021)

  • Completed and launched AR apps built with Unity by successfully fixing bugs and optimizing performance while enhancing the apps with value-added features.

  • Produced 3D assets of varying scales using Blender, ranging from game characters in an AR action game to architectural elements of an AR room planning app.

  • Invented a two-way QR code scanning system for a Digital Contact Management mobile app in C# which has been filed for a patent.

Jensen Fey, Redmond, Washington

Project Manager (April 2015 - June 2017)

  • Led a team of specialized industry experts in developing a high-profile hotel located in the center of a rapidly growing commercial district.

  • Compiled and analyzed complex site data to formulate 3D iterations of various building shapes to minimize the environmental impact of an ecologically sensitive site.

InterSpec Design, Vienna, Virginia

Project Architect (October 2012 - November 2014)

Project Assistant (August 1996 - June 1999)

  • Collaborated with real estate brokers to design and build “Spec Suites” that meet the needs of the modern day work environment.

  • Provided building owners with capital improvement feasibility studies and advised them on investments to increase the marketability of their properties.

H3+D, New York, New York | Alexandria, Virginia

Managing Partner (April 2010 - August 2012)

  • Established a full-service architecture and design firm with two office locations.

  • Successfully implemented business planning and marketing, which led to procuring new projects.

EME Group, New York, New York

Sustainable Design Consultant (July 2008 - December 2009)

  • Provided advisory services for the latest energy technology, sustainable materials and green practices.

  • Conducted green building charrettes by evaluating the proposed design, assessing the resources, then developing environmental solutions and goals.

DeArch, New York, New York

Project Director (July 2006 - June 2008)

  • Supervised all design work and managed project teams of a multi-faceted architecture firm.

  • Researched and applied new design tools and construction technology.

SLCE Architects, New York, New York

Architectural Designer (July 2004 - June 2006)

  • Supported the Design Principal in schematic design and design development of award-winning condominium tower projects.


Samaha Associates, Fairfax, Virginia

Junior Architect (July 1999 - August 2000)

  • Played a key role on a team designing institutional buildings by analyzing project sites, conducting 3D studies, researching building materials, and producing construction documents.


Parsons School of Design, New York, New York

  • MFA, Master of Fine Arts - Design and Technology (May 2004)

  • MArch, Master of Architecture (May 2004)

University of Virginia, Charlottesville, Virginia

  • BS, Bachelor of Science - Architecture (May 1996)

Syracuse University, Syracuse, New York

  • Information Studies (September 1991 - May 1993)


  • Development (Unity, Xamarin, C#)

  • 3D / Animation (SketchUp, Blender, After Effects)

  • 2D / Graphics (Photoshop, Illustrator, InDesign)

  • Prototyping (Figma, InVision, Sketch)


  • Unity, Unity Certified Developer

  • AIA, American Institute of Architects

  • LEED AP, Leadership in Energy and Environment Design Accredited Professional


  • Inteum - Interior design honored as a “Best Office Space” finalist for the 425 Business 2019 IDEA Awards (December 2019)

  • Tinkit - Digital Contact Management app available in Google Play and Apple App Store (September 2019)

  • Fiesta Frenzy - Augmented Reality game available in Google Play and Apple App Store (September 2018)

  • 99 Martians - Virtual Reality game available in Apple App Store (December 2017)

  • Folded Time - Permanent exhibit of interactive video art installed at the Staten Island Children’s Museum (March 2010)

  • Memoryscape - Thesis project featured on NY1 news broadcast (June 2, 2004)




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